This effect works best in multiplayer games, such as Commander, where the likelihood of a player choosing to let you draw a card rather than paying the one mana is much higher
While it is probably good enough in a deck that is built on the theme of +1/+1 counters, outside of this very specific archetype, adding a single +1/+1 counter to a creature just isn't enough value (even at instant speed) to make me add another tapped land to my deck, especially considering that green already has five MDFCs that I really want to be playing

EDH Double Strike Creature (31) 1x Accorder Paladin 1x Adorned Pouncer 1x Adriana, Captain of the Guard 1x Arashin Foremost 1x Auriok Edgewright 1x Balefire Liege 1x Boros Swiftblade 1x Bruse Tarl, Boorish Herder 1x Bushi Tenderfoot Flip 1x Dragon-Style Twins 1x Fabled Hero 1x Fencing Ace 1x Frontline Medic 1x Ghostblade Eidolon 1x Goblin Wardriver 1x Hearthfire Hobgoblin 1x Hound of Griselbrand 1x Iroas, God of Victory *list* 1x Iroas's Champion 1x Jor Kadeen, the Prevailer 1x Kalemne, Disciple of Iroas 1x Kor Duelist 1x Lightning Runner 1x Markov Blademaster 1x Mirran Crusader 1x Odric, Lunarch Marshal 1x Ordruun Veteran 1x Silverblade Paladin 1x Skyhunter Skirmisher 1x Spiraling Duelist 1x Warren Instigator Artifact (18) 1x Barbed Battlegear 1x Basilisk Collar 1x Blight Sickle 1x Bonesplitter 1x Darksteel Axe 1x Deathrender 1x Empyrial Plate 1x Godsend 1x Gorgon Flail 1x Gorgon's Head 1x Hammer of Nazahn 1x Inquisitor's Flail 1x Livewire Lash 1x Mask of Memory 1x Quietus Spike 1x Scepter of Dominance 1x Spear of Heliod 1x Sword of Light and Shadow Land (37) Commander (1) Enchantment (8) 1x Always Watching 1x Blind Obedience 1x Captive Flame 1x Cathars' Crusade 1x Citadel Siege 1x Gleam of Battle 1x Glory of Warfare 1x Nahiri's Machinations

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