Currently, damage order is used whenever an attacking creature was blocked by more than one creature, however according to WotC, this iteration has become unintuitive, adds a fair bit of rules baggage, and losing it means more interesting decisions and less double-dipping if you know the tricks. The change to damage assignment order is as follows: What Happens During Standard Rotation
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[c]Odric, Lunarch Marshal[/c] [c]Mentor of the Meek[/c] [c]Duskwatch Recruit[/c] [c]Thraben Doomsayer[/c] [c]Devout Chaplain[/c] Not only that, but Sigarda gets additional tribal synergy in the form of cards like: [c]Gallows at Willow Hill[/c] [c]Angel of Glorys Rise[/c] [c]Bygone Bishop[/c] [c]Cathers Crusade[/c] [c]Archangel of Thune[/c] [c]Mikaeus, The Lunarch[/c] Finally, being in white and green, Sigarda Human Tribal also runs a couple of generally helpful cards
Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker